Multiman Theme For Ps3

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multiMan
Release
Initial ReleaseDecember 2010
AuthordeanK
WebsiteMultiMan
Current Version04.82
Firmware Version3.55/4.2x/4.3x/4.4x/4.5x/4.6x-4.82
Download[1]



  • 6Option Files

Multiman is a multifunctional application that includes 8 different display modes (for easily accessing games, video, and audio content), a file manager, and an FTP server that runs in the background.

Features:

  • See, read from, and write to many device types (HDD/USB/BD/SDHC/MS/CF)
  • Remote Play (via PSP or other compatible peripherals)
  • Self-updating
  • AVCHD activation from external USB devices
  • AVCHD and Blu-ray format playback from internal HDD
  • Overscan support for DLP and CRT TV sets
  • MP3 playback
  • JPEG/PNG viewer
  • HEX file viewer
  • Support for at least 15 freetype fonts (user can change using [R3] in game display modes)
  • Keyboard support
  • Screen-shot utility

This is a standalone browser, which can be used by any other application (not just multiMAN).

Multiman Theme For Ps3
  • Supports downloading of files
  • FTP server running in the background (openps3ftp) (login: anonymous, password: <any>)
  • Allocates ~150MB for the browser, so no more 'insuff. memory' errors
  • If URL is parsed, it will open it. If not -> Official PS3 UK page is opened
  • On exit it will return to the caller application (if RELOAD.SELF is present in the same folder)
  • Downloaded files are saved under the current folder + ./DOWNLOADS

If present in multiMAN's USRDIR folder - it will be used instead of the build-in mM browser.

Other devs are free to use it in their apps.

The proper way would be to create your own EBOOT.BIN, which will call the BROWSER.SELF with any parameter/URL you wish.

CODE:

Launch

Self explanitory

Your Games are not detected?

All your games give you black screen after installing on 3.55 firmware?

I put all the changelog here because it's very long.

Options File[edit]

DEFAULT options included in the install/update packages: options_default.ini

COLOR.INI[edit]

Location: /dev_hdd0/game/BLES80608/USRDIR/COLOR.INI) (use .INI for your custom colors. COLOR.BIN is the default one - don't change it)

Just like options.ini, if you plug a USB stick with COLOR.INI it will be used by multiMAN (no need to ftp the file). If you wish to restore original colors after you made a change - either use the code from above or delete COLOR.INI from /USRDIR/ folder.

USB.CFG[edit]

VENDOR_ID:PRODUCT_ID:NUM_OF_PARTITIONS

Hexadecimal values must be lowercase:

0x02E8:0x6A14:1 = Wrong0x02e8:0x6a14:1 = Right

Each PC HOST goes in separate mounted folder (net_host#). Max of 10 hosts supported (0-9).

Hosts are defined in 'SETTINGS column/menu

Ps3

The usage is quite simple:

multiMAN supports managing AVCHD and BDMV structures, but it doesn't actually PLAY them. It mounts them to their proper locations so your PS3 can find/recognize the structures and play them via XMB [Video] tab menu.

You can create proper AVCHD structures with various tools and equipment like multiAVCHD, AVCHD Coder, tsMuxeR, AVCHD camcoders.

Coloring and prefixes in the game display modes:

YELLOW COLOR = AVCHDORGANGE/RED COLOR = Blu-ray (BDMV)

Multiman
  • [Video] (YELLOW color) = AVCHD on external USB HDD/stick
  • [Video] (ORANGE/RED color) = BDMV on external USB HDD/stick - NOT WORKING PROPERLY
  • [HDD Video] (Yellow) = AVCHD on internal HDD
  • [HDD Video] (Orange/Red) = BDMV on internal HDD


  • AVCHD or BDMV on external HDD/USB must be stored in the root folder of your device:

X:AVCHD_MOVIE_1BDMVINDEX.BDMX:BLURAY_MOVIE_2BDMVindex.bdmv (NOT WORKING PROPERLY)


  • AVCHD or BDMV on internal HDD must be stored in the same folder where your games are (for example /dev_hdd0/GAMES)

/dev_hdd0/GAMES/MOVIE_1/BDMV/INDEX.BDM/dev_hdd0/GAMES/MOVIE_2/BDMV/index.bdmv

[TUTORIAL] [PS3] PS3 MultiMAN MmCM Theme Packer And Themes ...


  • AVCHD movies on external USB HDD/stick will be properly renamed upon activation (only ONE active AVCHD folder supported by PS3)
  • BDMV (Blu-ray) movies on external USB will be mounted as BDMV disc (original BD game/video disc required) - NOT WORKING PROPERLY
  • AVCHD movies on internal HDD will be mounted to externally connected USB/SDHC/MS storage device (USB stick/SDHC/MS card required with 22KB free)
  • BDMV (Blu-ray) movies on internal HDD must be converted to AVCHD before mounting. multiMAN will prompt you to do it for you - accept it and convert it. Then it will be mounted as AVCHD.
  • BDMV (Blu-ray) movies authored with JAVA extension (BD-J discs) are not supported. You can check the contents of BDJO or JAR folders. If there are files there - it won't work.

Playing back the mounted structure is done by activating the AVCHD icon from PS3's XMB Video tab - you must select the USB/SDHC/MS storage device, used for mounting.

Current version:

Older:

  • 04.70.00 BASE CEX (20150516):
  • 04.66.10 BASE CEX (20150110):
  • 04.66.09 BASE (20150107):
  • 04.66.06 BASE (20141201)
  • 04.66.05 BASE (20141129)
  • 04.66.04 BASE (20141123)
  • 04.66.03 BASE CEX (20141122)
  • 04.66.02 BASE (20141120)
  • 04.65.02 BASE CEX (20141116)
    • multiMAN ver 04.65.02 STEALTH (20141116).zip
  • 04.65.01 BASE CEX (20141108)
  • 04.46.04 - requires 04.46.02 BASE
  • 04.46.03 (20130908):
  • 04.46.02 (20130907): 4.46.02 BASE / mirror

Let's put thing straight (as of Jan 26th 2011):Firmware 3.41:

  • PS3Jailbreak/PSGroove/PSFreedom (initial versions) = SYSCALL36
  • Later sticks/payload revisions = SYSCALL6 + SYSCALL7 (Peek/Poke)
  • Later payload revisions = SYSCALL8 (Hermes 4)
  • Later payload revisions = SYSCALL35 (PL3)

Firmware 3.55:

  • CFW GH: installing signed PKG files
  • CFW Wutang: SYSCALL6 + SYSCALL7 (Peek/Poke) + signed PKG
  • CFW Kmeaw: SYSCALL6 + SYSCALL7 (Peek/Poke) + signed + fake_signed PKG
  • CFW WNK: SYSCALL6 + SYSCALL7 + signed PKG + SYSCALL36 + smth else

Now for 3.41 with original PSGroove/PSfreedom you get:

  • SYSCALL36 (Enable BD-Emulator to run games with disc in tray)
  • nothing else

Later PSG/PSF revisions:

  • SYSCALL6 (peek: read values from lv2 (gameos) memory)
  • SYSCALL7 (poke: write values to lv2 (gameos) memory)
  • SYSCALL36 (Enable BD-Emulator to run games with disc in tray)
  • nothing else

Later Hermes (1,2,3)

  • SYSCALL6 (peek: read values from lv2 (gameos) memory)
  • SYSCALL7 (poke: write values to lv2 (gameos) memory)
  • SYSCALL36 (Enable BD-Emulator to run games with disc in tray)
  • SYSCALL36 (also re-maps /app_home)


Now for 3.41 with Hermes4 you get:

  • SYSCALL6 (peek: read values from lv2 (gameos) memory)
  • SYSCALL7 (poke: write values to lv2 (gameos) memory)
  • SYSCALL8 (allow redirections of any paths, including /dev_usb for AVCHD HDD)
  • SYSCALL36 (allow redirection of /dev_bdvd to enable BD Emulator)
  • SYSCALL36 (also re-maps /app_home)

For 3.41 with PL3 (regular) you get:

  • SYSCALL35 (allow redirections of any paths, including /dev_usb for AVCHD HDD)
  • SYSCALL36 (allow redirection of /dev_bdvd to enable BD Emulator)
  • SYSCALL36 (also re-maps /app_home)

For 3.41 with PL3 DEV you get:

Themes
  • SYSCALL6 (peek: read values from lv2 (gameos) memory)
  • SYSCALL7 (poke: write values to lv2 (gameos) memory)
  • SYSCALL35 (allow redirections of any paths, including /dev_usb for AVCHD HDD)
  • SYSCALL36 (allow redirection of /dev_bdvd to enable BD Emulator)
  • SYSCALL36 (also re-maps /app_home)

As you can see from the list, Hermes4 and PL3 DEV support ALL one may need and this is yet NOT PROVIDED for FW 3.55.

Have in mind that multiMAN supports and works with ANY of these listed modes/payloads/syscalls/firmwares. You must understand that it is a challenge to support so many variations and keep all stable, yet multiMAN does support them and is stable as of ver 01.14.00 both for 3.41 and 3.55 (+ older firmwares 3.10-3.30, which many of you forget about).

Cached

Now the differences in 3.55:

3.55: GH: provides a way to install signed packages, period!3.55: WNK/WTNG/KMEAW: enable SYSCALL6 + SYSCALL7 for peek+poke + signed (or not) PKG files

As you can see: no syscall8, syscall35 or syscall36 in 3.55 firmwares (excl WNK).

Now, we are at the point where user must decide what to do:

  • Use lv2 patcher and get:

Best Multiman Themes

- PL3 type of payload with a lot of freeze problems but with SYSCALL35+SYSCALL36+APP_HOME- Start multiMAN (which will recognize PL3/syscall35) and be able to play AVCHD from internal HDD

  • Use multiMAN 01.16.00+ to get:

- No payload of any kind included in the distribution- Support for 'Black screen games' using external USB HDD

  • BDEMU.BIN or external payload required to enable following functionality:

- Support for AVCHD/BDMV structures saved on internal HDD (AVCHD HDD)- Path redirections for /dev_bdvd and /app_home- BDEMU.BIN is not distributed with install packages


Multiman Theme Ps3

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